Goto: Reviewed Journal Papers, Reviewed Conference Papers, Patents, Technical Reports (selection) and Thesis, Oral presentations and seminars, Other Publications

Reviewed Journal Papers and Book Contributions:

  1. Grau, O., Hagn, K., Syed Sha, Q. (2022). A Variational Deep Synthesis Approach for Perception Validation. In: Fingscheidt, T., Gottschalk, H., Houben, S. (eds) Deep Neural Networks and Data for Automated Driving. Springer, Cham. (https://doi.org/10.1007/978-3-031-01233-4_13).
  2. Hagn, K., Grau, O. (2022). Optimized Data Synthesis for DNN Training and Validation by Sensor Artifact Simulation. In: Fingscheidt, T., Gottschalk, H., Houben, S. (eds) Deep Neural Networks and Data for Automated Driving. Springer, Cham. (https://doi.org/10.1007/978-3-031-01233-4_4).
  3. Marcus Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt (eds.), "Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality", May 7, 2015, A K Peters/CRC Press, ISBN 9781482243819.
  4. Volker Helzle, Oliver Grau, Thomas Knop. "Virtual Production". In Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality. Ed. Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, and Christian Theobalt. A K Peters/CRC, 347–357. DOI: 10.1201/b18154-29.
  5. Daniel Pohl, Bartosz Taudul, Richard Membarth, Stefan Nickels, Oliver Grau, „Advanced In-home Streaming to Mobile Devices and Wearables“, In: International Journal of Computer Science & Applications (IJCSA), Vol. o.A. Pages 1-17, Technomathematics Research Foundation, 3/2015.
  6. D. Cosker, P. Eisert, O. Grau, P. Hancock, J. McKinnell, E.-J. Ong, Applications of Face Recognition and Modelling in Media Production, IEEE MultiMedia, Dec. 2013.
  7. O. Grau, "Multi-view 4D reconstruction of human action for entertainment applications", book chapter in ‘Visual Analysis of Humans: Looking at People’, Moeslund, Th.B.; Hilton, A.; Krüger, V.; Sigal, L. (Eds.), Springer 2011. (PDF)
  8. O. Grau, T. Borel, P. Kauff, A. Smolic, and R. Tanger, "3D-TV R&D activities in Europe”, IEEE Transactions on Broadcasting, June 2011, Volume: 57 Issue: 2, page(s): 408 - 420. (PDF)
  9. A. Hilton, J.-Y. Guillemaut, J. Kilner, O. Grau, and G. Thomas, “3D-TV production from conventional cameras for sports broadcast”, IEEE Transactions on Broadcasting, June 2011, Volume: 57 Issue: 2, 2011.
  10. B. Bartczak, P. Vandewalle, O. Grau, G. Briand, J. Fournier, P. Kerbiriou, M. Murdoch, M. Müller, R. Goris, R. Koch, R. van der Vleuten, “Display-independent 3D-TV production and delivery using the layered depth video format”, IEEE Transactions on Broadcasting, , IEEE Transactions on Broadcasting, June 2011, Volume: 57 Issue: 2, 2011.
  11. A.Hilton, J.-Y. Guillemaut, J.Kilner, O.Grau and G.Thomas, "Free-Viewpoint Video for TV Sport Production", Image and Geometry Processing for 3-D Cinematography, Geometry and Computing 5, pages 77–106, R. Ronfard and G. Taubin (Eds.), Springer, 2010.
  12. G. Thomas, O. Grau, „Virtual Graphics for Broadcast Production“, IEEE Computer, Vol. 42, pages 42-47, no. 7, July 2009.
  13. O. Grau, "3D in content and post-production", book chapter in Schreer, Kauff und Sikora, ,3D Communications", Wiley, 2005.
  14. O. Grau, et al. ,The ORIGAMI Project:Advanced Tools for Creating and Mixing Real and Virtual Content in Film and TV productions", IEE proceedings Vision, Image & Signal Processing (VIS), August 2005.
  15. G. A. Thomas, M. Koppetz, O. Grau, ,New methods of image capture to support advanced post-production", SMPTE Motion Imaging Journal, Vol. 113, No. 5&6, May/June 2004.
  16. O. Grau, T. Pullen, G. Thomas, ,A combined studio production system for 3D capturing of live action and immersive actor feedback", IEEE Tr. on Systems and Circuits for Video Technology. March 2004
  17. O. Grau, S. Minelly, and G. A. Thomas. ,Acquisition and applications of depth metadata in a production system". SMTPE Journal, Sept. 2002.
  18. O. Grau, ,Wissensbasierte 3D-Analyse von Gebäudeszenen aus mehreren frei gewählten Stereofotos", Schriftenreihe Wissensbasierte Bildauswertung, Re-Print, Juli 2003. ISBN: 3-89821-285-8.

Reviewed Conference Papers:

  1. Hagn, Korbinian, and Oliver Grau. "Validation of Pedestrian Detectors by Classification of Visual Detection Impairing Factors." , proc. Of SAID workshop, In European Conference on Computer Vision (pp. 476-491). Cham: Springer Nature Switzerland, Oct. 2022.
  2. Korbinian Hagn, Oliver Grau, "Improved Sensor Model for Realistic Synthetic Data Generation", Proc. of ACM CSCS 2021, doi: https://doi.org/10.1145/3488904.3493383
  3. Qutub Syed, Oliver Grau, Korbinian Hagn, "DNN Analysis through Synthetic Data Variation“, 4th ACM CSCS 2020, Ingolstadt, Germany, December 2020. (pdf)
  4. J. Scheer, C. F. de Tejada Quemada and O. Grau, "A client-server architecture for real-time view-dependent streaming of free-viewpoint video," 2017 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON), 2017, pp. 1-4, doi: 10.1109/3DTV.2017.8280411.
  5. Abhishek Sharma, Oliver Grau, Mario Fritz, „VConv-DAE: Deep Volumetric Shape Learning Without Object Labels“, International Workshop on Geometry Meets Deep Learning (GMDL) 2016.
  6. F. Einabadi, O. Grau., 'Light Harmonization for Virtual Production', CVMP 2016.
  7. O. Grau, V. Helzle, E. Joris, T. Knop, B. Michoud, P. Slusallek, P. Bekaert, J.Starck, "DREAMSPACE: A Platform and Tools for Collaborative Virtual Production", Proc. of IBC 2016, Amsterdam, NL.
  8. Trottnow, Jonas, Götz, Kai, Seibert, Stefan, Spielmann, Simon, Helzle, Volker, Einabadi, Farshad, Sielaff, Clemens K. H. and Grau, Oliver, „Intuitive Virtual Production Tools for Set and Light Editing“, Proc. of the 12th European Conference on Visual Media Production (CVMP 2015), London, UK.
  9. Einabadi, Farshad and Grau, Oliver, „Discrete Light Source Estimation from Light Probes for Photorealistic Rendering“, Proc. of the British Machine Vision Conference (BMVC) , page 43.1-43.10, Swansea, UK. September 2015.
  10. Daniel Pohl, Timo Bolkart, Stefan Nickels, Oliver Grau, „Using astigmatism in wide angle HMDs to improve rendering“, VR 2015: Arles, Camargue, Provence, France.
  11. Walon Wei-Chen Chiu, Gregory Johnson, Daniel McCulley, Oliver Grau, Mario Fritz, "Object Disambiguation for Augmented Reality Applications“, BMVC 2014, Nottingham, UK.
  12. Daniel Pohl, Stefan Nickels, Ram Nalla, Oliver Grau, "High quality, low latency in-home streaming of multimedia applications for mobile devices", FedCSIS 2014, p687-694.
  13. Oliver Grau, J. Pansiot, „Motion and velocity estimation of rolling shutter cameras“, in Oliver Grau (Ed.): Conference on Visual Media Production, CVMP '12, London, United Kingdom - December 05 - 06, 2012. ACM 2012, ISBN 978-1-4503-1311-7.
  14. Oliver Grau, Edmond Boyer, Peng Huang, David Knossow, Emilio Maggio, David Schneider, „RE@CT - Immersive production and delivery of interactive 3D content“, Proc. of 2012 NEM Summit, October 16-18 2012, ISBN 978-3-00-039710-3, Istanbul, Turkey.
  15. Chris Budd, Oliver Grau, Peter Schübel, “Web delivery of free-viewpoint video of sport events”, Proc. of 2012 NEM Summit, October 16-18 2012, ISBN 978-3-00-039710-3, Istanbul, Turkey.
  16. M. Granados, J. Tompkin, K. Kim, O. Grau, J. Kautz, C. Theobalt, "How Not to Be Seen — Object Removal from Videos of Crowded Scenes", Computer Graphics Forum (Proceedings Eurographics 2012), 31(2), May 2012, to appear, pdf
  17. O. Grau, "Fast Volumetric Visual Hull Computation", IEEE International Workshop on Dynamic Shape Capture and Analysis (4DMOD), November 13, 2011, Barcelona, Spain. (PDF)
  18. Oliver Grau, Marcus Müller, Josef Kluger, "Tools for 3D-TV Progamme Production", Proc. of 3DTV-Conference 2011, 16-18 May 2011, Antalya, Turkey. (pdf)
  19. Jim Easterbrook, Oliver Grau, Peter Schubel, 'A system for distributed multi-camera capture and processing', Proc. Of CVMP 2010, London, UK. (PDF)
  20. O. Grau, V. Vinayagamoorthy, 'Stereoscopic 3D sports content without stereo rigs', Proc. of IBC 2009, Amsterdam, NL.
  21. Grau, O. Easterbrook, J., 'Effects of camera aperture correction on keying of broadcast video', Proc. of IET 5th European Conference on Visual Media Production (CVMP 2008), London, UK, 26-27 Nov. 2008 , ISBN: 978-0-86341-973-7
  22. P. Stroia-Williams, A. Hilton, and O. Grau, 'Example-based reflectance estimation for capturing relightable models of people', Proc. of IET 5th European Conference on Visual Media Production (CVMP 2008), London, UK, 26-27 Nov. 2008 , ISBN: 978-0-86341-973-7
  23. J.-Y. Guillemaut, A. Hilton, J. Starck, J. Kilner, O. Grau, 'A Bayesian Framework for Simultaneous Matting and 3D Reconstruction', Proc. of The 6th International Conference on 3–D Digital Imaging and Modeling (3DIM’07), August 21–23, 2007, Montréal, Québec, Canada.
  24. J. Kilner, J. Starck, A. Hilton, O. Grau, 'Dual-Mode Deformable Models for Free-Viewpoint Video of Outdoor Sports Events', Proc. of The 6th International Conference on 3–D Digital Imaging and Modeling (3DIM’07), August 21–23, 2007, Montréal, Québec, Canada.
  25. O. Grau, G.A. Thomas, A. Hilton, J. Kilner, J. Starck, 'A Robust Free-Viewpoint Video System for Sport Scenes', Proceeding of 3DTV conference 2007, Kos, Greece.
  26. A. Dearden, Y. Demiris, O. Grau, Learning models of camera control for imitation in football matches, AISB'07: Artificial and Ambient Intelligence, Publisher: AISB, Pages 227-231.2007.
  27. A. Dearden, Y. Demiris, and O. Grau, 'Tracking football player movement from a single moving camera using particle filters', 3rd European Conference on Visual Media Production (CVMP 2006), (CP516), p. 29 -37, London, UK, 29-30 Nov. 2006 , ISBN:
  28. Oliver Grau, ,Multi-camera Radiometric Surface Modelling for Image-Based Re-lighting", in Proc. of 28th Annual DAGM Symposium, Sept. 12-14 2006, Berlin, Germany.
  29. Oliver Grau, et al., ,A free-viewpoint video system for visualisation of sport scenes", Proc. of IBC 2006, Amsterdam, Netherlands, 7-11th Sept. 2006.
  30. O. Grau, M. Prior-Jones and G.A. Thomas ,3D modelling and rendering of studio and sport scenes for TV applications", WIAMIS 2005, April 13-15 2005, Montreux, Switzerland.
  31. O. Grau, ,A 3D production pipeline for special effects in TV and film", Proc. of Mirage 2005 conference, Computer Vision/Computer Graphics Collaboration Techniques and Applications. March, 1-2 2005, INRIA Rocquencourt, France.
  32. O. Grau, ,3D Sequence Generation from Multiple Cameras", Proc. of IEEE Int. Workshop on Multimedia Signal Processing, 29 Sept-1 Oct 2004, Siena, Italy, Invited paper.
  33. Evers, Koch, Grau, et al. ,The ORIGAMI Project:Advanced Tools for Creating and Mixing Real and Virtual Content in Film and TV productions", Proc. of IEE 1st European conference for visual media production (CVMP), March 2004, London, UK.
  34. Oliver Grau and et al., ,New Production Tools for the Planning and the On-set Visualisation of Virtual and Real Scenes", Conference Proc. of International Broadcasting Convention, ISBN , Sept. 2003, Amsterdam, NL.
  35. Graham A. Thomas, Michael Koppetz and Oliver Grau, ,New Methods of Image Capture to Support Advanced Post-Production", Conference Proc. of International Broadcasting Convention, ISBN , Sept. 2003, Amsterdam, NL.
  36. O. Grau, ,A studio production system for dynamic 3D content", Invited paper in Proc. of SPIE Visual Communication and Image Processing 2003, 8.-11. July 2003, Lugano, Swizzerland.
  37. O. Grau, A. Dearden, ,A fast and accurate method for 3D surface reconstruction from image silhouettes", Proc. of 4th European Workshop on Image Analysis for Multimedia Interactive Services WIAMIS 2003, 9.-11.4.2003, London, UK.
  38. O. Grau, G. Thomas, ,Use of image-based 3D modelling techniques in broadcast applications", Invited paper in Proc. of 2002 Tyrrhenian Int. Workshop on Digital Communications, Capri, Italy, Sept. 2002.
  39. G. Bazzoni, E. Bianchi, O. Grau, A. Knox, R. Koch, F. Lavagetto, A. Parkinson, F. Pedersini, A. Sarti, G. A. Thomas, and S. Tubaro, ,The origami project: advanced tools and techniques for high-end mixing and interaction between real and virtual content", in Proc. of 1st Symp. on 3D Data Processing Visualization Transmission, Padua, Italy, June. 2002.
  40. G.A. Thomas, O. Grau, ,3D image sequence acquisition for TV & film production", in Proc. of 1st Symp. on 3D Data Processing Visualization Transmission, Padua, Italy, June. 2002.
  41. M. Price, J. Chandaria, O. Grau, G. A. Thomas, ,Real-time Production and Delivery of 3D Media", Conf. Proc. of International Broadcasting Convention, Sep. 2002.
  42. O. Grau, S. Minelly, and G. A. Thomas. ,Applications of depth metadata". In Conference Proc. of International Broadcasting Convention, volume 2, pages 62-70, Sept. 2001.
  43. O. Grau, M. Price, and G. A. Thomas. ,Use of 3d techniques for virtual production". Invited paper in Proc. Of SPIE, Conference Proc. of Videometrics and Optical Methods for 3D Shape Measurement, volume 4309, January 2001. San Jose, USA.
  44. H. Broszio, O. Grau, "Robust Estimation of Camera Parameters Pan, Tilt and Zoom for Integration of Virtual Objects into Video Sequences", International Workshop on Synthetic-Natural Hybrid Coding and Three-Dimensional (3D), Fira, Santorini, Greece, September 15-17 1999.
  45. Grau, O., "Representation of Temporal Changes of Flexible 3-D Objects", International Workshop on Synthetic-Natural Hybrid Coding and Three-Dimensional (IWSNHC3DI'97). September 5-9 1997, Rhodes, Greece.
  46. Grau, O., "3-D Modelling of Buildings using High-Level Knowledge", Proc. of Computer Graphics International 1998 (CGI'98). June 22nd - 26th, 1998, Hannover, Germany.
  47. O. Grau, "A Scene Analysis System for the Generation of 3-D Models", Proc. International Conference on Recent Advances in 3-D Digital Imaging and Modeling. May 12-15, 1997, Ottawa, Ontario Canada. pp 221-228. IEEE Computer Society Press. ISBN .
  48. C.-E.Liedtke, J. Bückner, O. Grau, S. Growe, R. Tönjes, ,AIDA: A System for the Knowledge Based Interpretation of Remote Sensing Data", 3rd International Airborne Remote Sensing Conference, 7-10 July 1997, Copenhagen, Denmark.
  49. S.Weik, O.Grau, "Recovering 3-D Object Geometry using a Generic Constraint Description", ISPRS96 - 18th Congress of the International Society for Photogrammetry and Remote Sensing. July 9-19 1996 Vienna.
  50. O. Grau, "A Knowledge Based Scene Analysis System for the Generation of 3-D Models", 5th International Conference on Intelligent Systems. June 19-21, 1996. Reno, Nevada, USA.
  51. O. Grau, "Ein Szeneninterpretationssystem zur Modellierung dreidimensionaler Körper", 17. DAGM-Symposium Mustererkennung 1995, 13.-15. Sep. 1995, Bielefeld, Germany. Best Paper Award.
  52. C.-E. Liedtke, O. Grau, S. Growe, "Use of Explicit Knowledge for the Reconstruction of 3-D Object Geometry", 6th International Conference CAIP'95 Computer Analysis of Images and Pattern. Sep. 6-8 1995 Prague.
  53. R.Tönjes, O. Grau: "Automatisierte Generierung realistischer 3D-Modelle für Simulatoren", 4. Workshop Sichtsysteme - Visualisierung in der Simulationstechnik, 23/24 Nov. 1995, Bremen.
  54. R. Tönjes, O. Grau, R. Koch, "Analyse durch Synthese Modellierung von 3D-Objekten in Stereobildfolgen". 1. Workshop visual computing 1994 Darmstadt.
  55. O. Grau, R. Tönjes, "Knowledge Based Modelling of Natural Scenes", European Workshop on Combined Real and Synthetic Image Processing for Broadcast and Video Production. 23.-24. Nov. 1994 Hamburg.
  56. O. Grau, "Bewegungskompensierte Akkumulation verrauschter Bildsequenzen", Mustererkennung 1994. 16. Symposium der DAGM und 18. Workshop der ÖAGM. 21.-23. September 1994 Wien.
  57. T. Gahm, O. Grau, L. Köster, R. Warnken, "Evaluation of Cytologic Specimen Based on Neural Nets", The 2nd Int. Conf. on the computerized cytology and histology laboratory 1992.
  58. O. Grau, T. Gahm, "Anwendung Neuronaler Netze zur Zellbildklassifikation", 13. DAGM-Symposium 1991 München.
  59. O. Grau, "Einsatz assoziativer Speicher als Bestimmungshilfe am Beispiel der Carabiden (Coleoptera)", Westdeutscher Entomologentag 1993, Düsseldorf, Germany.

Patents:

  1. O. Grau, Deepak Vembar, Apparatus and method for foveated stereo rendering, US pat. App. 18/126,403, (pending), 2023.
  2. Oliver Grau, Johannes Guenther, Validation of Complex Perceptional Systems with Efficient Simulation of Optical Variants, US20230281954A1 (pending), 2022.
  3. O. Grau, PERCEPTION SYSTEM ERROR DETECTION AND RE-VERIFICATION, US 202017030423, EP3974869A1, 2021.
  4. D. Pohl, O. Grau, Real-time, three-dimensional vehicle display, WO2020139469A1, (pending) 2018.
  5. O. Grau, Systems and methods for processing and handling privacy-sensitive image data, US11157646B2, 2018.
  6. O. Grau, Methods, systems, and devices for efficient computation of simulation runs, US11341295B2, 2018.
  7. O. Grau, Light source estimation, US20190005677A1, 2017.
  8. Oliver Grau, Daniel Pohl, Method and system of providing user facial displays in virtual or augmented reality for face occluding head mounted displays, US20180158246A1, 2016.
  9. O. Grau, Method and system of geometric camera self-calibration quality assessment, US9940717B2, 2014.
  10. G.A. Thomas, P. Brightwell, O. Grau, "Method and apparatus for generating a desired view of a scene from a selected viewpoint",GB2413720, European patent EP1465115
  11. G.A. Thomas, O. Grau, P. Debenham, R. T. Russel, "Video Processing",GB2402010, European patent EP1480469, 24/11/2004
  12. O. Grau, "Method and system for providing a volumetric representation of a three-dimensional object", UK patent application No. 0421547.1
  13. G.A. Thomas, P. Brightwell, H. Fraser, J. Chandaria, O. Grau, "Position Determination - Markerless Pose Determination", UK patent application No. 0403051.6
  14. O. Grau, "Volumetric representation of a three-dimensional object", UK patent application No. 0302561.6
  15. O. Grau, "Texture mapping", European patent application No. 03255667.2
  16. G.A. Thomas, O. Grau, "Virtual studio system", UK patent application No. 0206214.9
  17. O. Grau, Selecting voxels within predetermined distance of object silhoutte for 3D modeling, GB2458305.

Technical Reports (selection) and Thesis:

  1. Grau O, Hagn K. VALERIE22--A photorealistic, richly metadata annotated dataset of urban environments. arXiv preprint arXiv:2308.09632. 2023 Aug 18.
  2. Abhishek Sharma, Oliver Grau, Mario Fritz, 'VConv-DAE: Deep Volumetric Shape Learning Without Object Labels'. (Technical Report), arXiv:1604.03755 [cs.CV], 2016.
  3. O. Grau, ,Synthesis of Integral Images using OpenGL", BBC R&D Technical Note 1785, 2001.
  4. H. Broszio, A. Faul, G. Gaus, O. Grau, M. Orthwein, ,Entwicklung eines Werkzeugs zur Integration von virtuellen und realen Szenen für die Film- und Fernsehproduction", Zwischenbericht des Projektverbund Angewandte Medienforschung, Juli 1998.
  5. Grau, O., "Definitions of 3-D Model Objects", ACTS-PANORAMA Project Deliverable AC092/UH/DS/P/004, Aug. 1996.
  6. Büscher, E., Grau, O., Rost, U., "Modellierung dreidimensionaler Objekte", internal technical report, Universität Hannover, 1995.
  7. O. Grau, ,Lokalisation und Klassifikation von Kraftfahrzeugkennzeichen", internal technical report, Universität Hannover, 1992.
  8. O. Grau, ,Klassifikation von Zellbildern mit Hilfe neuronaler Netze", Diploma Thesis, Universität Hannover, Jan. 1991.
  9. O. Grau, ,Beschreibung einer Software-Schnittstelle für die flexible Steuerung von IEC-Bus-Endgeräten", Studienarbeit, Universität Hannover, May 1989.

Oral presentations, posters and seminars (selection):

  1. Oliver Grau, Volker Helzle, „ Let There Be Light: On-Set Light Capture and Rendering for Virtual Production in Project DreamSpace“, Intel Talks, SIGGRAPH 2015, Los Angeles, USA.
  2. Oliver Grau, „The Evolution of Digital Media – Towards Immersive and Interactive Experiences“, keynote, 3DTV-con, July 8-10 2015, Lisbon, Portugal.
  3. Jeni Maleshkova, Matthew Purver, Oliver Grau, Julien Pansiot. Presentation and Communication of Artworks in an Interactive Virtual Environment. Poster, to appear in ACM SIGGRAPH Asia, Hong Kong, 2013.
  4. Jeni Maleshkova, Julien Pansiot, and Oliver Grau. Through the painter's eye: interactive 3D presentation of paintings on the web. In Proceedings of the 9th Conference on Visual Media Production (CVMP short papers), London, 2012. (PDF).
  5. Marco Volino, Julien Pansiot, Oliver Grau and Adrian Hilton, „Layered View-dependent Texture Maps“, short paper, CVMP 2012, London, UK.
  6. P.S. Schübel, R. Hodgson, O. Grau, 'FREE-VIEWPOINT RENDERING FOR OUTDOOR SKIING', short paper, CVMP 2011.
  7. O. Grau, 'The Future of Content Development - 3D content for special effect, gaming and 3DTV', Emerging Applications for 3D Technologies and Interactivity, LTN, 24/06/2009, London, UK.
  8. O. Grau, '3D Video for the production of visual effects and interactive media', 3D Video – Analysis, Display and Applications, BMVA symposium, The Royal Academy of Engineering, London, UK, 6/2/2008.

  9. O. Grau, '3D content production for visual effects and interactive media', BBC Festival of Technology, London, 22/1/2008.
  10. O. Grau, 'iview – a free-viewpoint video system for visualisation of sports scenes', BBC Festival of Technology, London, 23/1/2008.
  11. O. Grau, 'An Industry Perspective on VVG Research', Vision Video and Graphics (VVG) EPSRC Summer School 2007, 20th-21th Sept. 2007, Bath, UK.
  12. O. Grau, ,New Tools for the integration of real and virtual scenes", 21.4.2004, Royal Television Society, Birmingham.
  13. O. Grau, ,A 3D Studio Production System With Immersive Actor Feedback", Sketches & Applications, SIGGRAPH 2003, San Diego, USA.
  14. O. Grau, ,Mixed reality techniques for broadcast applications", ICOB 2003, Berlin, Germany.
  15. O. Grau, ,Perspektiven im Internet - eine Einführung", Multimedia / Internet - Chancen für das Hanwerk, Handwerkskammer Hannover, 29.9.1998.
  16. O. Grau, "Ansätze zur wissensbasierten 3D-Modellierung aus Photoansichten", ITG Fachtagung, 23.9.1997, Braunschweig.
  17. O. Grau, "Virtuelle 3D-Objekte im Internet", "Multimedia im Internet", Seminar der Nachrichtentechnischen Institute der Universität Hannover. 11.12.1996.
  18. O. Grau, T. Gahm, "Application of neural networks to the classification of cell images", XVII. Symposium on Quantitative Morphology in Pathology 1991 Dresden (oral presentation).

Other Publications

  1. O. Grau, H. Broszio, ,Vorstudie über Potentiale und Chancen zur Entwicklung Hannovers zum VR-Standort", Studie im Auftrag der Technologie-Centrum Hannover GmbH, April 1999.
  2. O. Grau, ,Ein Werkzeug zur Integration virtueller und realer Szenen", prämierte Ideenskizze des Gründerwettbewerb Multimedia 1999 des Bundeswirtschaftsministeriums.

Articles c't magazin (german):

  1. O. Grau, A. Stiller: „Vektor-Power für PC's - i860 Coprozessorkarten“ 6/91 S.8
  2. „Alles integriert - Informationssurfen im World Wide Web“ 6/94 S.76
  3. „Infos lokal gewoben - Die WWW-Sprache HTML und die passende Software“ 8/94 S.226

Articles iX magazin (german):

  1. Spielend entwickeln - Unity 3D: Game Engine mit Authoring-Software, iX 2/2010, Seite 60, Computer Games – Review
  2. Ralf Dörner, Oliver Grau, "Im Bilde - Siggraph 2008: neuer Hype 3D-Kino", iX 10/2008, Seite 74, Report - Multimedia
  3. "Antriebsmotoren - Spiele aufbauen mit Open-Source-Engines", iX 9/2006, S. 52
  4. „Kinovorstellung: Cinema 4D - 3D-Animation für Profis“, iX 7/04
  5. O. Grau, C. Reimann, „Kunst leben. Im Trend: Computergrafik auf mobilen Endgeräten“, Bericht der SIGGRAPH 2003, San Diego, iX 9/03.
  6. „Potemkinsche Dörfer: Bildbasierte Rendering-Ansätze“, iX 8/02, Seite 105
  7. „Auf Sendung - AAF und MXF: Interoperabilität der Metadaten“, 12/01, Seite 120
  8. „Neue Perspektiven - 3D-Entwicklungen mit VRML und Alternativen“, 6/01, Seite 110
  9. „Wo ist HAL? - 13. Symposium zum Thema Electronic Imaging“, 3/01, Seite 19
  10. „CGI 98 in Hannover“, 8/98, Seite 20
  11. O. Grau: „VRML-Grundlagen - Ausgefeilte neue Features in VRML 2.0“, iX 4/97
  12. O. Grau, R. Tönjes: 3D-Scanner: „Gediegene Entlastung - Automatische Erzeugung dreidimensionaler Modelle“, iX 5/96
  13. Hellward Broszio, Oliver Grau: „Virtuelle Werkstatt - Silicon Graphics Performer 1.2, iX 9/95, Seite 72
  14. „VRML: Gründerzeit - Mit dem WWW auf dem Weg in virtuelle Welten“ iX 5/95, Seite 86
  15. „Bunter Verschiebebahnhof - XV**3.0: interaktives Grafik-Tool für X11“ 3/94, Seite 98
  16. „Madrigale - Open System Software: das Visualisierungswerkzeug Khoros“ 1/93, Seite 56
  17. „Hannover Messe '93 - Bericht von der Industriemesse Hannover 1993 6/93 S.10
  18. „Raumgefüge - SIPP -- eine kostenlose Render-Bibliothek“ 9/93, Seite 62
  19. „Raumfahrer - Die Welt im Computer -- Übersicht: 3D-Formate“
  20. „Montierte Illusion - Verteiltes Dateisystem mit NFS-Automounter und NFS“ 6/92, Seite 108
  21. „Zellkur - eNFS: Beschleuniger für verteiltes Dateisystem“ 9/92, Seite 57
  22. „Gewichte und Gedanken - Künstliche neuronale Netze in der Anwendung“, Teil I 7/91, Seite 106
  23. O. Grau, R. Hülsenbusch: „Erlkönig - HP/Apollo 9000 Serie 700 in einer Vorversion“ 8/91, Seite 59
  24. „Neurogene Tendenz - Künstliche neuronale Netze in der Anwendung“, Teil II 8/91, Seite 114
  25. „Kraftbox - Grafik-Performance on board: Sun SPARCstation IPX“ 9/91, Seite 48
  26. „Zweiter Steuermann - i860-Einsteckkarte SCB860 von Kontron im Unix-Rechner“ 4/91, Seite 14
  27. „Zweiter an Bord - Das UHC 8000 MP EISA-System“ 4/91, Seite 16
  28. „Eröffnung - Standards für den Einsatz des i860“ 4/91, Seite 22
  29. „Numbercruncher - Der RISC-Prozessor i860“ 4/91, Seite 24